Today's special guest is Leslie D. Soule, an author who loves
to try new genres and Sacramento, California is her hometown. She has an M.A.
in English from National University and is a member of the English Chapter of
the Sac State Almuni Association. She is currently working on her fantasy
quadrilogy, The Fallenwood Chronicles.
AN INTERVIEW WITH THE AUTHOR
We asked Leslie how she went about building Terra Illumina, and here is her response:
So
the question has been asked regarding how I managed to build the fantasy world
that my quadrilogy, the Fallenwood Chronicles, takes place in. My fantasy world
is called Fallenwood, but the older name for it is Terra Illumina. “Terra” of
course, is the Latin word for Earth, and “Illumina” is a play on the word
“illuminate” – to light up. Together, they suggest that Fallenwood is an
enlightened realm. However, the colloquial term “Fallenwood” suggests that this
is no longer the case, and that something terrible has happened. This example
shows how just playing around with language in general has helped immensely in
shaping the fantasy world I created. Words have a great deal of power, and
language has always been a great source of inspiration for me.
I
had to figure out how I wanted Fallenwood divided up, and decided to go with
kingdoms controlling different regions of my fantasy world. For this to work
properly, I soon found that a visual would prove helpful. Maps are important
because the placement of the various kingdoms in relation to one another
determines who is allied or at war, what resources might be fought over, etc. A
visual is an enormous help for this, and it doesn’t have to be anything fancy.
For my official Fallenwood map, I took a piece of poster board and taped it to
the closet door. Then I drew a rough outline of the land portion of Fallenwood,
and divided it up into the six kingdoms that make up Fallenwood. Why six, you
ask? Well, so that when it comes to war, if three kingdoms take each side,
it’ll be a roughly even battle. But you should feel free to add as many
kingdoms as you like.
If
you’ve already written a novel prior to your map-building, you’ll need to
consult it as to where your cities go, where the kingdoms are located, etc. If
you haven’t written anything yet, you can leave the relatively blank map up
there and add as you go. I suggest sketching in pencil so that if you need to
erase something or move things around, you can, but again, it’s entirely up to
you. Once you’ve got a map down, you’ve got your world, but you haven’t
populated it. Personally, I’ve found that characters take time and a lot of
effort to create, but TYPES of characters do not. So this is a good point to
start thinking about whether you want your story to be Tolkien-esque (original
plants & animals & types of humanoids), or not, or some combination
(original animal types but Earth-like plants), etc. As far as this goes, I
decided I didn’t want to delve as far into creating Fallenwood as Tolkien did
with Middle-Earth. The plants in Fallenwood are earthly plants. The animals,
with the exception of fantasy creatures like unicorns, dragons, and wyverns,
are earthly creatures. There aren’t really any humanoid creatures. There are
humans. You choose what works for you. It’s just something to think about.
Then,
as anyone who’s read Orson Scott Card’s How
To Write Science Fiction and Fantasy (buy it!) knows, you’ve got to come up
with a system for how magic works in your fantasy world. He insists that there
needs to be a price for magic, every time that it is used. So for Fallenwood,
this comes in the form of a life-long Curse that varies from person to person.
The next thing I’d think about is what kind of story you want to tell, what
characters you want to have in there, and where you want things to go. But once
you’ve got your map, your creature and/or human/plant types, and your system of
magic, you’re fairly well set. Best of luck!
What happens when Ash accidentally makes her way through another
portal, this time into the Other Realm, and forgets she ever went to
Fallenwood? More importantly, how much of one's identity is made up of
memories? Fallenwood 2 is the continuing journey of heroine Ash Kensington.
Struggling with a deep sense of grief, sorrow, and overall confusion, Ash tries
to work her way through to a deeper, underlying meaning. This search leads her
back to Fallenwood, where the mystery unravels itself as she realizes that a
very sinister force may be underlying everything…
AN EXCERPT
Ashley
woke in a cold sweat. She remembered nothing of her time spent in the magical
realm known as Fallenwood. Without the remembrance of her journey in
Fallenwood, Ashley awoke as her former self, without the benefit of the lessons
learned during her journey. That journey never existed, and her memory bank
filled itself with everything she’d known before she left. Ashley began living
a normal life, as though Fallenwood didn’t exist at all. Now, visions slipped
away into nothingness and she believed she’d only had a series of incredibly
vivid dreams and nothing more.
Yet
the heart keeps a remembrance of its own, and without Prince Edward, a cold
loneliness sank to the core of Ashley’s heart. Her mind couldn’t define the
source of her heartache, so she blindly sought its cure.
SPECIAL LINKS
Website link: www.lesliesoule.com
Twitter: @Falcondraco
Facebook:
https://www.facebook.com/pages/The-Fallenwood-Chronicles-by-Leslie-D-Soule/177827352253328?ref=hl
Buy Links:
Leslie will be
awarding a $25 Amazon gift card to TWO randomly drawn commenters during the
tour.
Follow the tour and comment; the more you comment, the better your chances of winning. The tour dates can be found here: http://goddessfishpromotions.blogspot.com/2014/04/vbt-forgetting-fallenwood-by-leslie.html
a Rafflecopter giveaway